Well long time no news here, my free time was not so much and also i lacked motivations. Now i’m on off from work for some days and the recent release of the new version of Codeblocks toolchain for Pandora have reignited some motivations to do new ports.
So my latest work is a straight recompilation of the game Pixel Artist 2 by 16bitsoft recently released. This is a game programmed in C++ using SDL+OpenGL and on Pandora run thanks to the OpenGL library shim created by Lunixbochs.
Some shots found on the net :
Download here at repo